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Goldeneye 007 multiplayer5/20/2023 One of the things that always strikes me as crazy in retrospect is that until something like March or April of 1997, there wasn't a multiplayer mode at all. Hollis' presentation included stories from many of GoldenEye 007's developers, including Steve Ellis, who was responsible for programming the multiplayer mode, a feat he accomplished in a month. The revelation comes by way of GoldenEye 007's director Martin Hollis, who delivered a postmortem presentation on the game at GDC Europe. What you probably don't know is that the mode was also added unbeknownst to the management at developer Rare and publisher Nintendo. You might know that the multiplayer mode for GoldenEye 007, the seminal N64 shooter, was only added to the game late in development.
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